Maps and arenas
Every file in plugins/SurvivalGames/arenas/ is an arena, named after the file. Each arena plays its own game in its own world, reset from a template after every game. A server can run several arenas.
Arena maps don't come with the plugin: see Adding maps.
Editing a map
/sg edit <arena>: the game stops, nobody can join, you're teleported to the map. Spawns and deathmatch points show as numbered markers; you can change blocks too.- Set points where you stand:
| Command | Does |
|---|---|
/sg arena addspawn | Add a spawn (one player per spawn) |
/sg arena setspawn <n> | Move spawn n here |
/sg arena removespawn | Remove the nearest spawn |
/sg arena adddeathmatch, setdeathmatch <n>, removedeathmatch | The same for deathmatch points |
/sg arena setlobby, removelobby | Where players wait before the game |
/sg arena setborder <size> | A world border centered here; 0 removes it |
/sg arena info | The arena's points and limits |
/sg edit savemakes the edited world the new template and starts a new game;/sg edit cancelundoes everything.
Shared maps on a network
Point maps-folder of every game server at one shared folder. An edit saved on any server is every server's map from its next game, and while one server edits a map, the others can't.