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Phases and rules ​

A game runs on its arena's own map, in phases. Durations and the rules of each phase are in config.yml phases.

PhaseDefault (s)What happens
STARTING_COUNTDOWN30Players wait in the arena's lobby point (or on a spawn of their own) and pick a kit. When it ends with fewer than min-players (2), it starts over.
CHEST_RUSH10Everyone goes to a random spawn of their own, kits are handed out, players stand frozen.
INVINCIBLE30Everything but PvP is allowed; mobs start spawning. On maps with spawn pistons the tubes open.
BATTLE300Everything is allowed.
FINAL_TP10The survivors go to deathmatch points (spawns if there are too few), frozen and unhurt.
DEATHMATCH240The final fight. In its last 60 seconds lightning strikes a random survivor every 10 seconds; it goes on until one is left.
ENDING10The winner gets creative and fireworks. Then the arena resets from its template and a new game starts.

The game ends as soon as fewer than two players are alive; every game has a winner.

Rules per phase ​

✓ allowed, · not allowed.

RuleCOUNTDOWNCHEST_RUSHINVINCIBLEBATTLEFINAL_TPDEATHMATCHENDING
damage··✓✓·✓✓
pvp···✓·✓✓
fall-damage··✓✓·✓✓
build··✓✓·✓✓
open-chests··✓✓·✓✓
move✓·✓✓·✓✓
hunger··✓✓·✓·
pickup-items··✓✓·✓✓
drop-items··✓✓✓✓✓
mob-spawning··✓✓✓✓✓

Rules apply to players who are alive. With damage off nothing hurts, lava and drowning included.

Players and spectators ​

  • An arena takes as many players as it has spawns, plus spectator-slots (20) spectators.
  • Players joining a full arena or a running game, and eliminated players, become spectators.
  • Ghost spectators (spectator-mode: GHOST): fly in adventure mode, invisible to players, touch nothing (hits, arrows, blocks, doors, chests, items), mobs ignore them. They hold the arena menu, play again (the game that starts soonest) and leave. SPECTATOR uses Minecraft's own spectator mode instead.
  • Leaving during a game counts as being eliminated.

The lobby world ​

The world outside the arenas, where players arrive, pick an arena and come back to. It has no phases; its rules are lobby.rules (by default only moving is allowed). lobby.world picks a world; empty uses the installed lobby map. Give survivalgames.bypass to whoever builds the lobby.

Hotbar items ​

Right-click items, so players never need commands. They can't be dropped, moved or lost.

WhereItemDoes
Lobby, countdownCompassArena menu: join, switch arena, leave
CountdownChestKit menu
Lobby, countdownNether starHide / show other players
Lobby, countdownBookLanguage menu
GhostCompass, paper, red bedArena menu, play again, leave

Slots and items: config.yml hotbar.

On screen ​

Kit tags in chat and tab (<Ares> Player), a sidebar with coins, kills, wins and kit, and a boss bar counting down to the start (a wither bar on 1.8). Each can be turned off in config.yml display.

SurvivalGames is a paid plugin. EranoAPI is open source under the MIT license.